﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using RpgLibrary.ItemClasses;
using RpgLibrary.CharacterClasses;
namespace RpgEditor
{
    public partial class FormDetails : Form
    {
        #region Field Region
        protected static ItemManager ItemManager;
        protected static EntityDataManager EntityDataManager;
        #endregion
        #region Property Region
        #endregion
        #region Constructor Region
        public FormDetails()
        {
            InitializeComponent();
            if (FormDetails.ItemManager == null)
                ItemManager = new ItemManager();
            if (FormDetails.EntityDataManager == null)
                EntityDataManager = new EntityDataManager();
        }
        #endregion
    }
}